PAPER includes sketches, drawings, printed media, and other flat work.
WORLDS includes 3D models, renders, video game levels, videos and websites.
HANDS includes hand-crafted models and projects and LEGO assemblies.
MUSIC includes albums and solo tracks made for other work or separately.
Floor Plan
This floor connects to the site and plaza on the left. It holds the majority of the administrative places in the Pauseway. At the bottom is a railroad.
Model Detail
A detail of the scale model for the project.
Section Diagram
Section showing the north wall. The windows take up most of the exterior wall. On this part of the site, the project extends below the ground line.
Presentation Plot
Final plot spread over two 4'x8' boards. On the left are plans and a site plan, on the right is a cutaway section and a program diagram, and sections, and lowest are materiality diagrams, early studies, and progress renders.
Cutaway Render
A render cutting out a chunk of the project, showing on the left and the right, nearest, the Growbank and in the back the Clockworks. The Pauseway is squashed between them.
Grasp School
The Grasp project was an alternative school that split the curriculum into three parts: the Clockworks, where students made clocks, the Pauseway, which housed reception and reading areas and storage, and the Growbank, where students grew plants.
rhino, illustrator, wood, cardboard
paper, physical
The portfolio of Yuriy Sountsov.
Media designer, audiovisual craftsman, idea aficionado.
Each panel categorizes projects drawing from my years
of practice. Inquiries: